Thursday, 5 July 2012

The Well-known Asus Vw246h review - Can it be all that it's caught up to be?

By Thomas Evans


Whereas 24 inch displays were at one time a preserve of well heeled enthusiasts, cheap 24in, 16:9 aspect TN based panels have developed them less expensive and offered to regular consumers. Asus' VW246h monitor is yet another addition to this category, why don't we observe how it holds up.

Similar to most budget displays these days, the VW246H comes in two parts, the beds base and monitor-plus-stand, which press together. The style is largely similar to that relating to the Asus VW223B we reviewed a year ago. Which means (as always) you get a glossy black bezel, although the display's back and base are matte, with the latter sporting a ripple-texture surface.

Within a mere 16 mm thick, the bezel around the VW246H's is practically as thin as that from its smaller sibling - except at the bottom where it is 25 mm to add in the monitor's controls. Small icons across the controls make them super easy to discover and while the tiny blue LED within the power button cannot be switched off, it's unobtrusive enough to not matter.

Overall, the VW246H is often a functional but largely unimaginative section of styling that will not offend but won't excite either. Should it be a tiny panache you're going after, likes on the Samsung monitor range, or maybe the BenQ V2400W, will probably be more interest.

Triple video inputs are basically par-for-the-course nowadays and the VW246H doesn't disappoint, offering HDMI, DVI and VGA. There exists a rudimentary clip in the back of the stand for cable management. Much less of a given is usually a 3.5mm stereo output on top of the usual input, enabling you to hook up external speakers as an alternative to making use of the monitor's ones. Asus also gets points for including both VGA and DVI cables, where many other manufacturers still only supply VGA.

Getting on the OSD, it's rather tiny and slightly morose, lacking video or graphic flair. Eventhough it feels a bit cramped, it is rather usable as a result of the most effective layouts we've come across. There aren't many sub-menus, so there is nothing buried, tags are readable and layout logical. Only the slightly awkward directional controls, that happen to be placed either side from the 'menu' button, hinder navigation.

Continuing on with the OSD, Asus' 'Splendid' technology is basically merely a handful of presets - albeit very adaptable ones - and skin-tone adjustments. All the presets, which comprise Scenery, Standard, Theater, Game and Night View modes, are individually configurable, which means you may actually result in using some of them. Certain limitations do apply, however. In Theater mode, such as, you can't adjust brightness, while Standard mode doesn't permit you to mess with the sharpness, saturation or dynamic contrast (which Asus calls ASCR) settings. Scenery and Game modes give access to every adjustment, though.




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